Rocksteady recently announced the final chapter in their Batman Arkham trilogy – Batman: Arkham Knight and obviously everyone went cream crackers.

FHM got to see some gameplay footage and here’s what we learnt before it melted out brains...

1  This game is bigger, badder and more involved than any other Arkham game.



Taking place about 12 months after Batman: Arkham City and the death The Joker. Gotham City is in a period of calm, crime’s fallen and the city is starting to get on its feet again. Until suddenly it all turns to shit again when The Scarecrow turns up and issues a chemical threat against the whole city.

The public flees to safety, leaving only the filthy criminal types (including Penguin, Two-Face and Harley Quinn), the police and one Dark Knight.

2  Oracle has a much bigger part in this game, and we actually see her.



In Arkham City, Oracle (Barbara Gordon) was was just a floaty voice, in Arkham Knight, her role has dramatically increased, and this time we actually see and interact with her.

Her base of operations is the Clock Tower, which you can visit, and access the Bat computer, and other cool superhero shiz. She also helps guide you around the city like an all-knowing best friend.

3  KAPOOW! Batman has new fighting skills.



The combat elements that made the Arkham series famous are still there, only with a 500% badass increase. There’s a throw counter so you can pick up a bad guy and throw him at other bad guys. You can also take weapons from baddies and use them yourself or interact with your environment.  There’s even a new move called Fear Takedown which lets Batman take down a group of bad guys in a single vicious and utterly seamless move.

Batman has come a long way since Adam West’s comic book punch-ups.

4 The Batmobile finally makes an appearance.



For the first time in the Arkham series, the Batmobile is included, and it’s every bit as awesome as you imagined. You can call the Batmobile like a faithful hound and it will come to you, or you can go to it. You can even jump out of it whilst it’s in motion, straight into flight and not worry where you left it. It’s also tooled up with enough weaponry to spark off World War III.

5  There’s a new bad guy in town, and his name is The Arkham Knight.



We don’t know much about him yet, other than that he looks like a robot Batman and Rocksteady developed him in conjunction with DC Comics. At one point he manages to get the drop on Batman, puts a gun to his head, and the screen fades to black as we hear a gunshot.

Obviously Batman probably doesn’t really die because then there wouldn’t be much of a game but it’s intense stuff.

6  It’s a next gen only game – sorry, but it’s a good thing



Batman: Arkham Knight will only be available on next gen consoles, so that’s the Xbox One and the PlayStation 4, and also Windows PC. This next gen only decision was taken by Rocksteady in order to make the game they wanted to make, including the sheer size and scale of the entire Gotham City.

Rocksteady are calling the developments ‘ Epic Verticality,’ and epic is definitely the best word to describe it. From helicopter lights bouncing off his cape whilst it moves in the wind to rain drops running down Batman’s cowl. The graphics are off the freaking chain.

Batman: Arkham Knight will be released in late 2014 for the PlayStation 4, Xbox One and PC.

Words by: Andrew Edney. Check him out on Twitter